Fallout: The Animated Series/Episode List

Season 1
{| class="article-table" !Episode Number (Season) !Episode Number (Series) !Episode Title !Storyline
 * 1
 * 1
 * Beginning
 * When the water system of Vault 13 unexpectedly fails, Overseer Jacoren, leader of Vault 13, hypothesises that the only means of repairing the system, a water chip, may be located in the nearby Vault 12, and that it may be time for the people of the Vault to leave and explore outside. Albert Cole, the leader of the main group of people intent on opening the vault's door, agrees to go out and find the water chip, agreeing to take Natalia Dubrovhsky, the great-granddaughter of a Russian diplomat and a notorious thief amongst Vault 13's inhabitants, with him. Max Stone, a mentally disabled man with immense strength, also agrees to accompany the duo. After being given handguns, ammunition, food and water supplies, and flashlights, the trio leave the vault to begin their mission.
 * 2
 * 2
 * Teamwork
 * After spending their first night outside of the Vault and having a violent encounter with a pack of feral dogs, the trio continue their trek towards Vault 12. An argument between Albert and Natalia leads to her storming off, leaving Max angry at Albert. They later regroup with her, although Natalia and Albert refuse to speak to one another. When they are attacked by the dogs again, they both rush to Max's aid when he is injured, and manage to successfully fend off the dogs before they are attacked by a giant scorpion, which poisons Albert. Natalia goes into a cave after the scorpion in order to get its tail in order to make a antidote, and after succeeding, she is cornered by more scorpions. Suffering from the poisoning, Albert staggers into the cave and with the assistance of Max fights the scorpions off. With Albert cured, the trio declare that they will from now on stick together before resuming their journey to find the Water Chip.
 * 3
 * 3
 * Trade
 * Albert, Max and Natalia come across a travelling trade caravan, where they trade the scorpion hides they collected for food, water and ammunition. While Albert and Natalia persuade the traders to give a better deal, Max picks up a shotgun and gets into a fight with a guard. While Albert is able to convince the guard to back off, Natalia scolds Max, who becomes upset. Feeling guilty, he trails off from the duo and follows the trade caravan in order to give them support. When the caravan is attacked by raiders, Max begins fighting them, and soon Albert and Natalia come in to help him. After the raiders are killed, the traders voluntarily give Max the shotgun and mention the existence of a town near Vault 12 known as Shady Sands. Intrigued, the trio decide to stop by the town to get supplies and information before they enter Vault 12 to find the Water Chip and save Vault 13.
 * 4
 * 4
 * 5
 * 5
 * 4
 * 4
 * 5
 * 5
 * 5
 * 5
 * 5